GDC 2015 Papers
I’ll post here and update all the GDC2015 papers I found.
PR/analytics & Monetization
The need for speed(funding startups)
- An overview of Paradox: A brieft introduction of what is Paradox, the new features and what is coming next (Download linkhere)
- Advanced Rendering: Some details about the new Material System, the Post Effects API and Scene Rendering Compositor(Download link here)
- Beyong Uber Shaders: A sneak peek about the Paradox Shading Language (Download link here)